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New patch - 0.629a

Posted: Fri Feb 08, 2019 3:46 am
by spellheart_com

* Added shader caches. This makes the game start up quicker after starting it the first time (about 4 times faster).

* Added a new feature: Screen Space Global Illumination (SSGI). You can turn this on in the options menu.

* Changed the system for SSAO to not be visible through effects such as particles. This fix is also made for SSGI.

* Added some more floor materials to be able to be used in the map editor.