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New patch - 0.589a

Posted: Sun Jul 15, 2018 3:31 pm
by spellheart_com

* Added basic support for Direct3D11. You can turn this on in the options menu.

* Upgraded the game to 64-bit, which allows much higher memory for the game.

* Fixed a bug that made it impossible to press the "Ready" button when warming up in a new game.

* Altered the GUI to fade in and out in a different way.

* Soft Particles now correctly works on OpenGL.

* Updated the rendering engine core to a newer version, which made it possible to add Direct3D11.

* Fixed a couple of bugs in the map editor regarding custom materials.