New patch - 0.639a

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spellheart_com
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New patch - 0.639a

Post by spellheart_com » Fri Mar 01, 2019 3:41 am

0.639a

* Added a new feature: Instancing. You can turn this on in the options menu.

* Added a new feature: Color Grading (LUT). This feature can be altered in the map editor. You can turn this off in the options menu.

* Added a new feature: Mesh Fading. You can turn this on in the options menu.

* Drastically optimized the speed of rendering grass and liquids.

* Drastically optimized the speed of rendering animated objects when using GPU Animation in the options menu in combination with techniques that require a depth buffer such as SSAO, SSGI or Soft Particles.

* Added a new walking sound when a character is bigger than usual, which can be heard in the abilities Summon Robot and Bloodlust.
Creator of the game.

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