* Added a new weapon glow accessory: Ethereal.
* Altered the appearance of the ability Force Field on Shader Quality Medium or higher.
* Altered the player meshes to be a part of the distortion shader to remove incorrect distortion depth.
* Fixed a bug that caused footprints to calculate the closest lights incorrectly, causing them to sometimes look wierd.
* Fixed the normalmap of some textures and the detail normals in the map editor.
* Fixed a crash bug regarding reloading of particles in the map editor.
News from the developer of the game.
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