New patch - 0.548a

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spellheart_com
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New patch - 0.548a

Post by spellheart_com » Fri Mar 17, 2017 5:03 pm

0.548a

* Fixed a bug that caused meshes to disappear in some situations.

* Added an import collision mesh feature to the map editor.

* Optimized the loading of maps to load a bit faster than before.
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spellheart_com
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Re: New patch - 0.548a

Post by spellheart_com » Sat Mar 18, 2017 6:42 pm

Hotfix for the same patch:

* Optimized a core function for a minor FPS gain.
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Re: New patch - 0.548a

Post by spellheart_com » Mon Mar 20, 2017 9:43 pm

Hotfix for the same patch:

* Fixed a bug that prevented you from opening the patch notes when inside the map editor.

* Altered the shadow shaders to look more similar on Direct3D9 and OpenGL.
Creator of the game.

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