New patch - 0.594a

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New patch - 0.594a

Post by spellheart_com » Fri Oct 05, 2018 10:37 pm


* Adjusted the fog shader for a more correct look.

* Altered the window to still be updated even if it does not have focus.

* Added a new type of particle to the map editor that follows the camera. This particle type can be seen in the map Citadel Fraud.

* Optimized the grass feature to increase the FPS slightly.

* Fixed a visual bug with soft particles when a distortion effect was active in OpenGL.

* Fixed a visual bug with grass in OpenGL.

* Fixed a bug in the map editor that caused maps to have duplicate objects in some situations.

* Altered some map editor specific objects to be more visible when fog is active.
Creator of the game.

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