Search found 143 matches

by spellheart_com
Tue Jan 08, 2019 2:06 pm
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* Added support for a new particle type, which can be seen on the ability "Dispel Environment".
by spellheart_com
Thu Dec 27, 2018 9:24 pm
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* New visual feature: Foam added to water near edges of other objects dynamically.
by spellheart_com
Tue Dec 18, 2018 4:20 pm
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* Multiple minor bugs fixed.
by spellheart_com
Wed Nov 21, 2018 7:18 pm
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* Solved a timing issue regarding traps.
by spellheart_com
Mon Nov 19, 2018 5:45 am
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* New visual feature: Cubemaps. You can enable it by having Shader Quality at High.

* New start video with a system that does not require a codec.
by spellheart_com
Tue Oct 23, 2018 9:35 am
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

Re: New patch - 0.594a

Hotfix for the same patch:

* When entering and leaving a game, the IP of the player is no longer shown.

* Muting and unmuting a player in-game no longer saves the IP into the options file.
by spellheart_com
Fri Oct 05, 2018 10:37 pm
Forum: News
Topic: New patch - 0.594a
Replies: 6
Views: 288

New patch - 0.594a

0.594a * Adjusted the fog shader for a more correct look. * Altered the window to still be updated even if it does not have focus. * Added a new type of particle to the map editor that follows the camera. This particle type can be seen in the map Citadel Fraud. * Optimized the grass feature to incre...
by spellheart_com
Mon Sep 17, 2018 12:45 am
Forum: News
Topic: New patch - 0.592a
Replies: 0
Views: 192

New patch - 0.592a

0.592a

* Altered the borders for the GUI to look better.
by spellheart_com
Sun Jul 15, 2018 3:31 pm
Forum: News
Topic: New patch - 0.589a
Replies: 0
Views: 314

New patch - 0.589a

0.589a * Added basic support for Direct3D11. You can turn this on in the options menu. * Upgraded the game to 64-bit, which allows much higher memory for the game. * Fixed a bug that made it impossible to press the "Ready" button when warming up in a new game. * Altered the GUI to fade in and out in...
by spellheart_com
Mon Apr 09, 2018 1:36 am
Forum: News
Topic: New patch - 0.577a
Replies: 0
Views: 382

New patch - 0.577a

0.577a

* Added buffs and debuffs to be visible on the screen in-game. You can now also remove a buff by right-clicking on it.
by spellheart_com
Wed Mar 21, 2018 8:45 am
Forum: News
Topic: New patch - 0.575a
Replies: 1
Views: 448

Re: New patch - 0.575a

Hotfix for the same patch:

* Remade the core timer system for the game.
This improves performance and will make the game smoother than before.
by spellheart_com
Mon Mar 19, 2018 4:55 pm
Forum: News
Topic: New patch - 0.575a
Replies: 1
Views: 448

New patch - 0.575a

0.575a

* You can now resize the game window to any resolution.

* The GUI system now works perfectly on arbitrary screen resolutions.

* Taskbar flashing now also works on Windows 10.

* Fixed a couple of crash bugs.
by spellheart_com
Mon Mar 12, 2018 11:59 pm
Forum: News
Topic: New patch - 0.569a
Replies: 1
Views: 1394

Re: New patch - 0.569a

Hotfix for the same patch:

* Altered the GUI to look better on 16:9 resolutions.
by spellheart_com
Fri Mar 09, 2018 11:05 am
Forum: News
Topic: New patch - 0.569a
Replies: 1
Views: 1394

New patch - 0.569a

0.569a

* Added a new feature: Soft Particles. This can be enabled in the options menu.

* The maximum amount of lights in the options menu has been altered from 6 up to 20.
by spellheart_com
Sat Mar 03, 2018 11:08 am
Forum: News
Topic: New patch - 0.567a
Replies: 0
Views: 1806

New patch - 0.567a

0.567a * Added a new ability: Tear of Poseidon. * Added a new feature: Grass with physics. This can be seen in the map Village Arena. You can also paint grass in the map editor for your own maps. * Added a new visual effect: Node Trail. This effect can be seen on the ability "Quickness". * Altered t...
by spellheart_com
Sat Nov 11, 2017 7:33 pm
Forum: News
Topic: New patch - 0.560a
Replies: 0
Views: 4722

New patch - 0.560a

0.560a

* Added more visual effects when using a melee ability.
by spellheart_com
Thu Jul 06, 2017 1:26 pm
Forum: News
Topic: Updated forum
Replies: 0
Views: 4609

Updated forum

Updated the forum (phpbb3) from 3.0 to 3.2 for security reasons.
This also changes the appearance of the forum.
by spellheart_com
Mon May 15, 2017 12:38 am
Forum: News
Topic: New patch - 0.559a
Replies: 0
Views: 4835

New patch - 0.559a

0.559a

* Added a map screen that shows the entire map when you hold down M.
You can change the key in the keybindings screen.
by spellheart_com
Tue Apr 18, 2017 8:21 pm
Forum: News
Topic: New patch - 0.554a
Replies: 1
Views: 4990

Re: New patch - 0.554a

Hotfix for the same patch:

* Altered the SSAO shader to look better with plants and trees.

* Remade the colour picker feature to be better.
by spellheart_com
Thu Apr 13, 2017 7:45 pm
Forum: News
Topic: New patch - 0.554a
Replies: 1
Views: 4990

New patch - 0.554a

0.554a * Added a new weapon glow accessory: Ethereal. * Altered the appearance of the ability Force Field on Shader Quality Medium or higher. * Altered the player meshes to be a part of the distortion shader to remove incorrect distortion depth. * Fixed a bug that caused footprints to calculate the ...